Duddzy Pet System

Duddzy Pet System Duddzy Pet System Duddzy Pet System Duddzy Pet System Duddzy Pet System Duddzy Pet System Duddzy Pet System Duddzy Pet System Duddzy Pet System
  • Duddzy Pet System
  • Duddzy Pet System
  • Duddzy Pet System
  • Duddzy Pet System
  • Duddzy Pet System
  • Duddzy Pet System
  • Duddzy Pet System
  • Duddzy Pet System
  • Duddzy Pet System

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The Pet System is a fully featured companion framework for FiveM servers, allowing players to own, manage, and interact with persistent pets across the server.

Designed for performance, multiplayer synchronization, and easy configuration, the system includes advanced AI behaviours, pet needs, vehicle support, multilingual localization, and full server-side validation.


Features


Persistent Pet Ownership

Players can:

  • Purchase Pets

  • Rename Pets

  • Spawn and Dismiss Pets

  • Switch Between Owned Pets

  • Sell Pets

All pet data is saved to the database and restored automatically.


Pet Behaviours

Pets support multiple interactive behaviours including:

  • Follow owner

  • Stay in position

  • Attack targets

  • Play Fetch

  • Eat from Food Bowls

  • Enter and Exit Vehicles

  • Idle and Ambient Animations


Pet Needs System

Pets include persistent status systems such as:

  • Health

  • Food

  • Illnesses

If neglected, pets can:

  • Become Hungry

  • Become Sick

  • Eventually Die From Starvation

Players can:

  • Feed Pets

  • Heal Pets at Clinics

  • Revive Collapsed Pets


Vehicle System

Pets can:

  • Enter Vehicles

  • Remain Seated Correctly

  • Exit Vehicles Safely


Pet Shop & Clinic

Integrated locations allow players to:

  • Purchase Pets

  • Buy Pet Food

  • Buy Tennis Balls

  • Heal Sick Pets

Both systems support:

  • Target Interactions

  • Configurable Blips

  • Configurable Locations

Localization Support

The resource includes a fully modular locale system.

Supported languages:

English

French

Dutch

Spanish

German

Italian

Portuguese

Polish

Russian

Turkish

Additional languages can easily be added by creating a new locale file inside:

locales/

Then setting:

Config.Locale = 'YOURLOCALENAME' 

E.G. 'en', 'fr', 'es' etc...

inside the config.lua

Server Security

The resource includes server-side validation for:

Pet Purchases

Pet Selling

Renaming

Healing

Spawning

Inventory Items

This prevents common exploit methods and protects against client-side event abuse.

Performance

The system is designed to remain lightweight and optimized:

Efficient Loops

Minimized Entity Usage

Proper Cleanup Handling

Resource Stop Protection

Multiplayer Safe Syncing

Configuration

Most aspects of the resource are configurable, including:

Pet Prices

Shop Locations

Clinic Locations

Blips

Food Values

Animations

Vehicle Seat Behaviour

Locale Selection

All configuration options are located inside:

config.lua

Database

Pet data is stored persistently inside the pets table.

Stored data includes:

Pet Name

Pet Model

Health

Food

Ownership Information

Dependencies

Required dependencies:

  • oxmysql

  • ox_lib

  • ox_inventory

  • ox_target

Click Here for Documentation